Paul Hennerich Portfolio - Ottobots

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3D Models, 3D Tileset, Logo

2021-22

My main role in this group development was as 3D modeler. While some of the models I made are not present in the final product, these are displayed in the first image below. The last image is a screenshot from one of the final versions of the game. I UV'd and textured every model presented. I fully rigged the character models I made, though they were later reworked to fit into the animator’s animation system.

 

The light and gray segments of the character models are materials which change to match the team color in-game.

 

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